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Sustaining Tel: From Innovation to Learning and Practice: 5th European Conference on Technology Enhanced Learning, Ec-Tel 2010, Barcelona, Spain, Sept

Sustaining Tel: From Innovation to Learning and Practice: 5th European Conference on Technology Enhanced Learning, Ec-Tel 2010, Barcelona, Spain, Sept (Paperback)

Martin Wolpers, Vania Dimitrova, Stefanie Lindstaedt, Paul A. Kirschner, Maren Scheffel (엮은이)
Springer-Verlag Berlin and Heidelberg GmbH & Co. K
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Sustaining Tel: From Innovation to Learning and Practice: 5th European Conference on Technology Enhanced Learning, Ec-Tel 2010, Barcelona, Spain, Sept
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· 제목 : Sustaining Tel: From Innovation to Learning and Practice: 5th European Conference on Technology Enhanced Learning, Ec-Tel 2010, Barcelona, Spain, Sept (Paperback) 
· 분류 : 외국도서 > 컴퓨터 > 데이터베이스 관리 > 데이터 마이닝
· ISBN : 9783642160196
· 쪽수 : 649쪽
· 출판일 : 2010-09-27

목차

'Section 1. Invited Papers.- Tackling HCI Challenges of Creating Personalised, Pervasive Learning Ecosystems.- Section 2. Full Papers.- Maintaining Continuity of Inquiry Learning Experiences across Contexts: Teacher's Management Strategies and the Role of Technology.- Ultra-Personalization and Decentralization: The Potential of Multi-Agent Systems in Personal and Informal Learning.- Learning Spaces as Representational Scaffolds for Learning Conceptual Knowledge of System Behaviour.- Investigating Teachers' Understanding of IMS Learning Design: Yes They Can!.- Task Performance vs. Learning Outcomes: A Study of a Tangible User Interface in the Classroom.- Content, Social, and Metacognitive Statements: An Empirical Study Comparing Human-Human and Human-Computer Tutorial Dialogue.- Authenticity in Learning Game: How It Is Designed and Perceived.- Orchestrating Learning Using Adaptive Educational Designs in IMS Learning Design.- Management of Assessment Resources in a Federated Repository of Educational Resources.- Knowledge Maturing Activities and Practices Fostering Organisational Learning: Results of an Empirical Study.- Demands of Modern PLEs and the ROLE Approach.- How to Share and Reuse Learning Resources: The ARIADNE Experience.- Towards Improved Support for Adaptive Collaboration Scripting in IMS LD.- Providing Varying Degrees of Guidance for Work-Integrated Learning.- Automatic Detection of Local Reuse.- Developing and Validating a Rigorous and Relevant Model of VLE Success: A Learner Perspective.- The Design of Teacher Assistance Tools in an Exploratory Learning Environment for Mathematics Generalisation.- Representing the Spaces When Planning Learning Flows.- Studying the Factors Influencing Automatic User Task Detection on the Computer Desktop.- Learning 2.0 Promoting Innovation in Formal Education and Training in Europe.- Extended Explicit Semantic Analysis for Calculating Semantic Relatedness of Web Resources.- Leveraging Semantic Technologies for Harmonization of Individual and Organizational Learning.- Learning from Erroneous Examples: When and How Do Students Benefit from Them?.- Enhancing the Learning Process: Qualitative Validation of an Informal Learning Support System Consisting of a Knowledge Discovery and a Social Learning Component.- Section 3. Short Papers.- Pattern-Mediated Knowledge Exchange in Non-Governmental Organizations.- Modelling a Stakeholder Community via a Social Platform: The Case of TELeurope.eu.- Scenario-Based Multi-User Virtual Environments: Productive Failure and the Impact of Structure on Learning.- Experimentation and Results for Calibrating Automatic Diagnosis Belief Linked to Problem Solving Modalities: A Case Study in Electricity.- Exploring Mediums of Pedagogical Support in an across Contexts Mobile Learning Activity.- Overview and Preliminary Results of Using PolyCAFe for Collaboration Analysis and Feedback Generation.- A Framework for the Domain-Independent Collection of Attention Metadata.- Who Students Interact With? A Social Network Analysis Perspective on the Use of Twitter in Language Learning.- Conditions and Effects of Teacher Collaboration within a Blended Professional Development Program for Technology Integration.- Enhancing Learning with Off-Task Social Dialogues.- Section 4. Poster Papers.- Audience Interactivity as Leverage for Effective Learning in Gaming Environments for Dome Theaters.- Free-Riding in Collaborative Diagrams Drawing.- Affordances of Presentations in Multi-Display Learning Spaces for Supporting Small Group Discussion.- Recommending Learning Objects According to a Teachers' Contex Model.- Preferences in Multiple-View Open Learner Models.- Supporting Free Collaboration and Process-Based Scripts in PoEML.- A Simple E-learning System Based on Classroom Competition.- Computerized Evaluation and Diagnosis of Student's Knowledge Based on Bayesian Networks.- An I

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