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책 정보
· 분류 : 국내도서 > 컴퓨터/모바일 > 그래픽/멀티미디어 > CAD
· ISBN : 9788955002058
· 쪽수 : 422쪽
· 출판일 : 2014-04-15
책 소개
목차
Part 1. 디지털 검증과 인간 공학
① 디지털 검증이란?
② 인간 공학과 설계
A. 인간 공학의 정의
B. 배경 및 필요성
C. 적용 사례
③ CATIA와 디지털 검증 그리고 Ergonomics
Part 2. CATIA 시작하기
① CATIA V5 New Generation
② CATIA User Interface
A. 화면 구성
B. 메뉴 및 Toolbar
C. Dialog Box
D. Multi-document Support
③ Document
A. Part Document
B. Product Document
C. Catalog Document
④ Selecting Parts
A. MB1
B. Select Toolbar
C. User Selection Filter
⑤ Editing Parts
⑥ Specification Tree
⑦ 3D Compass
⑧View
A. Geometry and Specification, Compass
B. Specification Overview
C. Fit All In
D. Zoom Area
E. Create Multi View
F. Depth Effect
G. Ground
H. Hide and Show Object
I. Perspective and Parallel
J. Render Style
● Shading
● Shading with edges
● Shading with Edges without smooth Edges
● Shading with Edges and Hidden Edges
● Shade with material
● Wireframe(NHR)
● Customize view parameter
K. Lighting
⑨ Graphic properties
⑩ Image
A. Capture
B. Video
⑪ Search
⑫Power Input
Part 3. Assembly Design
① Assembly Design 시작하기
A. Product 도큐먼트란?
B. 워크벤치 들어가기
C. Assembly Design 작업 순서
Ⅰ.Bottom-Up 방식으로의 작업 순서
II. Top-Down 방식으로의 작업 순서
② Assembly Design Toolbar
A. Product Structure Tools
● New Component
● New Product
● New Part
● Existing Component
● Existing Component With Positioning
● Replace Component
● Graph tree Recording
● Generate Numbering
● Selective Load
● Manage Representations
- Multi-Insanitation Sub Toolbar
▶ Fast Multi-Instantiation
▶ Defining a Multi-Instantiation
B. Move
● Manipulate
- Snap Sub-Toolbar
▶ Snap
▶Smart Move
● Explode
● Manipulate on Clash
C. Constraints
● Coincidence Constraint
● Contact Constraint
● Offset Constraint
● Angle Constraint
● Fix
● Quick Constraint
● Flexible Sub-Assembly
● Change Constraint
● Reuse Pattern
D. Constraints Creation
● Default Mode
● Chain Mode
● Stack Mode
E. Update
● Update
F. Assembly Features
- Assembly Features Sub-Toolbar
▶ Split
▶Hole
▶ Pocket
▶ Add
▶ Remove
● Symmetry
● Associativity
● Add To Associated Part
G. Annotations
● Weld Feature
● Text with leader
● Flag Note with Leader
H. Scenes Toolbar
● Enhanced Scene
● Scene Browser
③ Component Publication
④ Bottom-Up VS. Top-Down
⑤ Visualization Mode VS. Design Mode
⑥ Assembly Feature Management
A. Product Management
B. Save Management
C. Constraint Management
D. Deleting Components
E. Replacing Components
F. Restructuring Components
G. Analyzing Constraints
H. Analyzing Degree of Freedom
I. Analyzing Dependencies
J. Bill Of Materials
K. Generate CATPart from Product
⑥ Product Property Management
A. Product
B. Mechanical
⑦ Product Structure Specification Tree Icons
Part 4. Ergonomics 워크벤치
4-1. Human Builder
① Human Builder 시작하기
② Toolbar
A. Manikin Workbench Access Toolbar
● Anthropometry
● Human Posture
B. Manikin Constraints Toolbar
● Contact Constraint
● Coincidence Constraint
● Fix Constraint
● Fix On Constraint
C. Update Toolbar
● Update
D. Manikin Workspace Analysis Toolbar
● Distance and Band Analysis
● Arc through Three Points
● Measure Between
E. Manikin Tools Toolbar
● Inserts a new manikin
● Inserts a new load
● Inserts a new Report
● Inserts a new offset
● Changes the display of a manikin
● IK Behaviors
● Adds a description to a manikin object
● Open Vision Window
● Computes a Reach envelope
● Attach/Detach
● Load manikin's attributes from a catalog
● Save manikin's attributes in a catalog
F. Manikin Posture Toolbar
● Posture Editor
● Forward Kinematics
- Inverse Kinematics Mode Sub Toolbar
▶ Inverse Kinematics Worker Frame Mode
▶ Inverse Kinematics Segment Frame Mode
- Reach Mode Sub Toolbar
▶ Reach (position only)
▶ Reach (position & orientation)
- Place Mode Sub Toolbar
▶ Place Mode
▶Place Mode Z only
● Standard Pose
4-2. Human Measurement
① Human Measurement 시작하기
② Toolbar
A. Anthropometry Editor Toolbar
● Returns to the previous workbench
- Gender Sub Toolbar
▶ Switches gender to male
▶ Switches gender to female
● Population
- Posture Sub Toolbar
▶ Applies a standing posture
▶ Applies a reaching posture
▶Applies the ‘Span’posture
● Displays the variable list
● Filter
● Interpolation
● Display
● Descriptions
● Load manikin's attributes from a catalog
● Save manikin's attributes in catalog
● Reset
4-3. Human Posture Analysis
① Human Posture Analysis 시작하기
② Toolbar
A. Utilities Toolbar
● Display
● Posture Editor
B. Angular Limitations Toolbar
● Angular Limitations
● Optimize Limitations
● Set Angular Limitations with Percentage
● Lock DOF
● Remove Angular Limitations
● Reset Angular Limitations
● Customized Joint
C. Postural Score Toolbar
● Postural Score
● Find Best Posture
D. Catalog Toolbar
● Load manikin's attributes from a catalog
● Save manikin's attributes in catalog
E. Exit Workbench Toolbar
● Exit Workbench
4-4. Human Activity Analysis
① Human Activity Analysis 시작하기
② Toolbar
A. Ergonomic Tools Toolbar
● RULA Analysis
● Lift-Lower Analysis
● Push-Pull Analysis
● Carry Analysis
● Biomechanics Single Action Analysis
B. Manikin Simulation Toolbar
● Shuttle
● Simulation
● Generate Replay
● Generate Video
● Replay
● Track
● Play a Simulation
● Clash
● Creates a swept volume from manikin movements
- Clash Mode Sub Toolbar
▶ Deactivate automatic clash detection
▶ Activate automatic clash detection
▶Activate automatic clash detection on stop mode
Part 5. DMU Space Analysis
① DMU Space Analysis 시작하기
② Toolbar
A. DMU Space Analysis Toolbar
● Clash
● Sectioning
● Distance and Band Analysis
● Compare Products
● Measure Between
● Measure Item
● Arc through Three Points
● Measure Inertia
● 3D Annotation
● Annotation View
● Manage Annotated View
● Group
Part 6. Photo Studio
① Apply Materials
② 사용자 정의 재질 만들기
③ Photo Studio
Part 7. Master Exercise -
차량 모델을 이용한 Human Modeling Master
부록. Appendix-Option & Customize
찾아보기