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Algorithmic and Geometric Aspects of Robotics

Algorithmic and Geometric Aspects of Robotics (Routledge Revivals) (Paperback)

Jacob T. Schwartz, Chee-Keng Yap (엮은이)
Routledge
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Algorithmic and Geometric Aspects of Robotics
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책 정보

· 제목 : Algorithmic and Geometric Aspects of Robotics (Routledge Revivals) (Paperback) 
· 분류 : 외국도서 > 과학/수학/생태 > 수학 > 기하학 > 기하학 일반
· ISBN : 9781138203501
· 쪽수 : 322쪽
· 출판일 : 2021-03-31

목차

Preface; Introduction Chee-Keng Yap; 1. Why Robotics? 2. An Overview of the Contents of the Volume 3. Brief Review of Standard Terminology; 1. The Challenge of Robotics for computer Science John E. Hopcroft and Dean B. Krafft; 1. What is Robotics? 2. A New Science 3. Representations for Physical Objects and processes 4. Manipulating Object Representations 5. Reasoning 6. Conclusions References; 2. Computational Geometry ? A User’s Guide David P. Dobkin and Diane L. Souvaine; 1. Introduction 2. Hierarchical Search 3. Hierarchical Computation 4. Geometric Transformations 5. Conclusion References; 3. Algorithmic Motion Planning Chee-Keng Yap; 1. History 2. Basic Concepts 3. A Taxonomy of Motion Planning Problems 4. Issues related to Algorithmic Motion Planning 5. Moving a Disc 6. Moving a Ladder 7. Two Approaches to Motion Planning 8. Solution to the General Motion Planning Problem 9. Retraction Via Cell Complexes 10. Lower Bounds 11. Summary: New Directions and Open Problems 12. Conclusion References; 4. Approximation and Decomposition of Shapes Bernard Chazelle; 1. Introduction 2. Approximation of Shapes 3. Decomposition of Shapes 4. Epilogue References; 5. Intersection and Proximity Problems and Voronoi Diagrams Daniel Leven and Micha Sharir; 1. Introduction 2. A Simple Intersection Detection Algorithm in Two-Dimensional Space 3. Generalized Planar Voronoi Diagrams 4. Applications of Voronoi Diagrams 5. Efficient Construction of Voronoi Diagrams 6. Dynamic Intersection and Proximity Problems 7. The Three-Dimensional Case References; 6. Fleshing Out Wire Frames: Reconstruction of Objects, Part I George Markowsky and Michael A. Wesley; 1. Introduction 2. Basic concepts 3. The Wire Frame Algorithm 4. Examples Appendix A: Topological Concepts References; 7. Fleshing Out Projections: Reconstruction of Objects, Part II Michael A. Wesley and George Markowsky; 1. Introduction 2. Basic Concepts and Results 3. Fleshing Out Unlabled Projections 4. Additional Information from Drawing Conventions 5. Examples 6. Summary References; Author Index; Subject Index

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