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· 분류 : 국내도서 > 대학교재/전문서적 > 사범계열 > 교육공학/수업설계
· ISBN : 9788925414416
· 쪽수 : 454쪽
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머리말 / 3
PART 01 컨텐츠 설계 및 개발의 기초
CHAPTER 01 컨텐츠 설계와 개발의 개요 ····················································11
1. 컨텐츠 설계와 개발의 특성 ··················································13
2. 체제적 교수설계ㆍ개발 ·······················································14
3. 체제적 교수설계ㆍ개발의 단계별 세부 활동 ································20
CHAPTER 02 기획 ···············································································27
1. 기획의 의의 ···································································29
2. 기획의 과정 ···································································30
CHAPTER 03 분석 ···············································································43
1. 분석의 개요 ···································································45
2. 요구 분석 ·····································································47
3. 학습 내용 분석 ·······························································52
4. 학습자 분석 ···································································63
5. 학습 환경 분석 ·······························································71
6. 학습 목표 진술 ·······························································74
CHAPTER 04 기획 및 분석의 실제 ····························································81
1. 기획의 실제 ···································································83
2. 분석의 실제 ···································································95
PART 02 컨텐츠 설계
CHAPTER 05 컨텐츠 설계의 기초 ····························································119
1. 교수설계의 의미와 특성 ····················································121
2. 설계개요서 ···································································124
3. 학습 흐름도 ··································································129
4. 내용 구성 원고 ······························································137
5. 스토리보드 ···································································142
CHAPTER 06 교수설계 이론 ··································································159
1. 교수설계 이론의 인식론적 관점과 학습 이론 ·····························161
2. 객관주의적 관점을 토대로 한 교수설계 이론 ·····························164
3. 구성주의적 관점을 토대로 한 교수설계 이론 ·····························173
4. 사회문화적 관점의 학습 이론 ··············································185
CHAPTER 07 상호작용 설계 방법 ····························································193
1. 상호작용 설계의 원칙 및 전략 ·············································195
2. 상호작용을 위한 인터페이스 설계 ·········································201
3. 상호작용성 향상을 위한 화면설계 ·········································206
CHAPTER 08 교수-학습 유형별 설계 방법 ·················································219
1. 개인교수 ·····································································221
2. 반복연습 ·····································································224
3. 시뮬레이션 ···································································227
4. 교육용 게임 ··································································232
5. 자료제시 ·····································································236
6. 문제해결 ·····································································238
CHAPTER 09 지식의 유형별 설계 방법 ·····················································245
1. 개념 학습을 위한 설계 방법 ···············································247
2. 원리 학습을 위한 설계 방법 ···············································250
3. 절차 학습을 위한 설계 방법 ···············································252
4. 인지 전략 학습을 위한 설계 방법 ·········································254
5. 태도 증진 학습을 위한 설계 방법 ·········································256
6. 운동 기능 숙달 학습을 위한 설계 방법 ···································258
CHAPTER 10 설계의 실제 ·····································································261
PART 03 컨텐츠 개발 및 평가
CHAPTER 11 컨텐츠 개발 ·····································································309
1. 개발 과정 ····································································311
2. 멀티미디어 자료 제작 ·······················································327
3. 웹 문서 제작 ································································335
CHAPTER 12 컨텐츠 운영 환경 ······························································343
1. e-Learning 컨텐츠 운영 환경의 개념 ····································345
2. e-Learning 컨텐츠 운영 환경의 구성 ····································347
3. LMS(Learning Management System)의 기능 ··························351
4. 다양한 교육매체의 운영 환경 ··············································356
CHAPTER 13 컨텐츠 평가 ·····································································363
1. 컨텐츠 평가의 개념과 목적 ·················································365
2. 컨텐츠 평가의 절차 ·························································367
3. 평가도구의 신뢰성과 타당성 ···············································369
4. 컨텐츠 평가의 주요 영역 ···················································370
5. 컨텐츠 평가 항목 및 준거 ··················································373
6. 컨텐츠 평가와 스마트교육 ··················································383
CHAPTER 14 개발 및 평가의 실제 ··························································389
1. 개발의 실제 ··································································391
2. 평가의 실제 ··································································419
부 록: 행동목표 진술 동사 리스트 ····························································437
찾아보기 ·········································································447